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Public lookup

Every community gets a public address at yourcommunity.rookhelm.cloud where players look up a SteamID64 and see its bans and mutes for themselves - no sign-in, no ticket, no “am I banned?” DMs to your admins. The page is off until you turn it on.

Open Public lookup in your community’s sidebar and enable it. Only the owner can. The page goes live at your lookup address immediately - the address was chosen when you created the community, and the settings page shows it with a copy button so you can share it.

Visitors search by SteamID64 and get the full record: active and expired bans and mutes, with reasons, dates, and which server issued them. Searches are captcha-protected and rate limited to keep bulk scraping out.

A separate toggle publishes your server list at /servers on the same site: name, game, current map, player count, uptime over the last day, and a one-click connect link. Turning it on makes each server’s connect address public - which is the point. It is the page to pin in your Discord’s server-info channel.

On the Hobby plan and up, players can appeal an active ban straight from the lookup page. They leave an email or Discord handle, write their case, and get a reference id; the appeal lands on the Appeals page of your dashboard for review. A player can have one open appeal per ban, and submissions are captcha-protected like searches.

You can set an appeal prompt in the settings - a short text shown above the appeal form. Use it to tell players what a useful appeal includes.

On the Network plan, the whole page can live on your own domain. Add it under Domain on the Public lookup settings page, point a CNAME at connect.rookhelm.cloud, and the dashboard walks the domain through DNS verification and certificate issuance on its own. Your yourcommunity.rookhelm.cloud address keeps working either way.